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Though I started my animation career as a
character animator, many times I had the
opportunity or the need to wear different hats and
take my place in different stages of the animation
production pipeline.  I worked as a concept artist,
designer, story person, layout artist ,character
designer, editor, and compositor.  
I have found out that this has helped me to evolve
not only as an artist but also as a producer. It
became an especially valuable asset when I had to
move to Greece and set up my own production
company,
Time-Lapse Pictures. Later on when most
of the 2D animation work faded out and studios  
turned to the 3D productions I embraced this
change and trained myself to the new needs of the
CGI animation production.
This has been evident while I was directing my first
short 3D project and also when I worked for the "Off
Mikes" broadband animations that earned me an
EMMY award.