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Though I started my animation career as a
character animator, many times I had the
opportunity or the need to wear different hats
and take my place in different stages of the
animation production pipeline.  I worked as a
concept artist, designer, story person, layout
artist ,character designer, editor, and
compositor.  
I have found out that this has helped me to
evolve not only as an artist but also as a
producer. It became an especially valuable
asset when I had to move to Greece and set
up my own production company,
Time-Lapse
Pictures. Later on when most of the 2D
animation work faded out and studios  turned
to the 3D productions I embraced this change
and trained myself to the new needs of the
CGI animation production.
This has been evident while I was directing
my first short 3D project and also when I
worked for the "Off Mikes" broadband
animations that earned me an EMMY award.